![]() The division is done in way which requires the result to be 32-bit. The game does QueryPerformanceCounter() and then divides the result by a value take from QueryPerformanceFrequency(). One reason for a crash might be - your PC is too fast. It has almost no error handling, and does a lot of assumptions. I still crash at the Epic Megagames screen. Let me know if this works for the GOG version. WARNING: Don't set the resolution to 800圆00x16 as the game will crash with a resolution initialization error when you run it next. Hit "OK" at the bottom-left of DGVoodoo2 to close. Navigate to your JJ2 folder and hit "select folder" This will link DGVoodoo 2 wrapper to JJ2. Under the top section (titled "Config folder / Running instance") press the "Add" button. ![]() Navigate to your JJ2 Folder and press "CTRL +V" (this will paste the. I have successfully used this wrapper to get some Direct Draw, 3DFX Glide games and older D3D games to work on 64bit windows 7Įxtract the contents to a folder of your choosing. ![]() I have a solution that worked for me with the original retail version of JJ2 (still had the files since the 90s) It should work with the GOG version too.ĭownload DGVoodoo2 Wrapper. Hoover1979: The Access Violation crash is the fact that JJ2 uses Direct Draw, which doesn't work on Windows versions later than XP. ![]()
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